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Truong CG Artist

a cg artist from Vietnam

Fly boombastic from Vasiliy Rojkov

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Red Whisker Bird Test Animation from Kamil Khan

VFX Artist explains GPU Rendering in REDSHIFT

Dragon test from Wasi Ali Khan

Alien animation from Иван Чернышов

Michel Denis da Silva – Creature Animation – Reel 2019

Indominus Rex Walk Cycle_Ver.02 – Animation In Maya from Dushan Dimitrovski

zbrush export with real world scale from Gaël Kerchenbaum

Great tutorial from Gaël Kerchenbaum, explaining what the Scale option under Tool means.

  • Zbrush prefer working with small scale file/ native to Zbrush.
  • Maya prefer working with real world scale: simulation, render, etc…

I usually fill in the number in displacement scale, but this workflow works better I think. Also, you dont have to move the model up to match the ground level 😉

Gaël also showed the displacement map export setting. ❤

XGEN FUR / maya 2018 tutorials from Anaїs Lake

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